Project 0: Unix & Python Tutorial


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Project 0: Unix & Python Tutorial

The goal of this project is to help you get familiar with Unix commands and Python grammar. The grade of this project will not count
into your total grade. But failing to submit it before the deadline will
cause a deduction.
The projects for this class assume you use Python 3.6. Project 0 will cover
the following:
• A mini-UNIX tutorial
• Instructions on how to set up the right Python version,
• A mini-Python tutorial.
Files to Edit and Submit: You will fill in portions of,, and in during the assignment.
You should submit these files with your code and comments to online judge.
Please do not change the other files in this distribution or submit any of our
original files other than these files.
Evaluation: Your code will be autograded for technical correctness. Please
do not change the names of any provided functions or classes within the code,
or you will wreak havoc on the autograder. However, the correctness of your
implementation – not the autograder’s judgements – will be the final judge
of your score. If necessary, we will review and grade assignments individually
to ensure that you receive due credit for your work.
Academic Dishonesty: We will be checking your code against other submissions in the class for logical redundancy. If you copy someone else’s code
and submit it with minor changes, we will know. These cheat detectors are
quite hard to fool, so please don’t try. We trust you all to submit your own
work only; please don’t let us down. If you do, we will pursue the strongest
consequences available to us.
Getting Help: You are not alone! If you find yourself stuck on something,
contact the course staff for help. Office hours and the discussion forum on
Piazza are there for your support; please use them. If you can’t make our
office hours, let us know and we will schedule more. We want these projects
to be rewarding and instructional, not frustrating and demoralizing. But, we
don’t know when or how to help unless you ask.
Part 1: Unix Basics
Here are basic commands to navigate UNIX and edit files.
File/Directory Manipulation
When you open a terminal window, you’re placed at a command prompt:
[email protected]:~$
The prompt generally shows your username, the host you are logged onto,
and your current location in the directory structure (your path). The tilde
character is shorthand for your home directory. Note your prompt may look
slightly different. To make a directory, use the mkdir command. Use cd to
change to that directory:
[email protected]:~$ mkdir foo
[email protected]:~$ cd foo
[email protected]:~/foo$
Use ls to see a listing of the contents of a directory, and touch to create an
empty file:
[email protected]:~$ ls
[email protected]:~$ touch alloha
[email protected]:~/foo$ ls
[email protected]:~/foo$ cd ..
[email protected]:~$
Download from Canvas into your home directory (note:
the zip file’s name may be slightly different when you download it). Use
unzip to extract the contents of the zip file:
[email protected]:~$ ls *.zip
[email protected]:~$ unzip
[email protected]:~/foo$ cd python_basics
[email protected]:~/foo$ ls
Some other useful Unix commands:
• cp copies a file or files
• rm removes (deletes) a file
• mv moves a file (i.e., cut/paste instead of copy/paste)
• man displays documentation for a command
• pwd prints your current path
• Press Ctrl-c to kill a running process
• Append the character & to a command to run it in the background
• fg brings a program running in the background to the foreground
Part 2: Python Installation
Many of you may not have Python 3.6 already installed on your computers.
Conda is an easy way to manage many different environments, each with
its own Python version and dependencies. This allows us to avoid conflicts
between our preferred Python version and that of other classes. We’ll walk
through how to set up and use a conda environment.
Prerequisite: Anaconda. If you haven’t installed it, install it through the
previous link.
Creating a Conda Environment The command for creating a conda
environment with Python 3.6 is:
[email protected]:~$ conda create –name <env-name> python=3.6
For us, we decide to name our environment ve492, so we run the following
command, and press y to confirm installing any missing packages.
[email protected]:~/python_basics$ conda create –name ve492 python=3.6
Entering the Environment To enter the conda environment that we
just created, do the following. Note that the Python version within the
environment is 3.6, just what we want. The tag (<env-name>) shows you the
name of the conda environment that is active. In our case, we have (ve492),
as what we’d expect.
[email protected]:~/python_basics$ source activate ve492
(ve492) [email protected]:~/python_basics$ python -V
Python 3.6.6 :: Anaconda, Inc.
Leaving the Environment Leaving the environment is just as easy.
(ve492) [email protected]:~/python_basics$ source deactivate
[email protected]:~/python_basics$ python -V
Python 3.7.4
Our python version has now returned to whatever the system default is!
Part3: Python Basics
Prerequisite: from Canvas.
The programming assignments in this course will be written in Python, an
interpreted, object-oriented language that shares some features with both
C++ and Matlab. This tutorial will walk through the primary syntactic
constructions in Python, using short examples.
We encourage you to type all python code shown in the tutorial onto your
own machine. Make sure it responds the same way. You may find the
Troubleshooting section helpful if you run into problems.
Invoking the Interpreter
Python can be run in one of two modes. It can either be used interactively,
via an interpreter, or it can be called from the command line to execute a
script. We will first use the Python interpreter interactively.
You invoke the interpreter using the command python at the Unix command
prompt; or if you are using Windows that doesn’t work for you in Git Bash,
using python -i.
(ve492) [email protected]:~/python_basics$ python
Python 3.6.6 |Anaconda, Inc.| (default, Sept 3 2019, 23:11:49)
[GCC 4.2.1 Compatible Clang 4.0.1 (tags/RELEASE_401/final)] on darwin
Type “help”, “copyright”, “credits” or “license” for more information.
The Python interpreter can be used to evaluate expressions, for example
simple arithmetic expressions. If you enter such expressions at the prompt
(>>>) they will be evaluated and the result will be returned on the next line.
>>> 1 + 1
>>> 2 * 3
Boolean operators also exist in Python to manipulate the primitive True and
False values.
>>> 1 == 0
>>> not (1 == 0)
>>> (2 == 2) and (2 == 3)
>>> (2 == 2) or (2 == 3)
Python has a built-in string type. The + operator is overloaded to do string
concatenation on string values.
>>> ‘artificial’ + “intelligence”
There are many built-in methods which allow you to manipulate strings.
>>> ‘artificial’.upper()
>>> ‘HELP’.lower()
>>> len(‘Help’)
Notice that we can use either single quotes ‘ ‘ or double quotes ” ” to
surround string. This allows for easy nesting of strings.
We can also store expressions into variables.
>>> s = ‘hello world’
>>> print(s)
hello world
>>> s.upper()
>>> len(s.upper())
>>> num = 8.0
>>> num += 2.5
>>> print(num)
In Python, you do not have to declare variables before you assign to them.
Exercise: Dir and Help
Learn about the methods Python provides for strings. To see what methods
Python provides for a datatype, use the dir and help commands:
>>> s = ‘abc’
>>> dir(s)
[‘__add__’, ‘__class__’, ‘__contains__’, ‘__delattr__’, ‘__doc__’, ‘__eq__’,
‘__ge__’,’__getattribute__’, ‘__getitem__’, ‘__getnewargs__’,
‘__getslice__’, ‘__gt__’, ‘__hash__’, ‘__init__’, ‘__le__’, ‘__len__’,
‘__lt__’, ‘__mod__’, ‘__mul__’, ‘__ne__’, ‘__new__’, ‘__reduce__’,
‘__reduce_ex__’, ‘__repr__’, ‘__rmod__’, ‘__rmul__’, ‘__setattr__’,
‘__str__’, ‘capitalize’, ‘center’, ‘count’, ‘decode’, ‘encode’,
‘endswith’, ‘expandtabs’, ‘find’, ‘index’, ‘isalnum’, ‘isalpha’,
‘isdigit’, ‘islower’, ‘isspace’, ‘istitle’, ‘isupper’, ‘join’, ‘ljust’,
‘lower’, ‘lstrip’, ‘replace’, ‘rfind’, ‘rindex’, ‘rjust’, ‘rsplit’,
‘rstrip’, ‘split’, ‘splitlines’, ‘startswith’, ‘strip’, ‘swapcase’,
‘title’, ‘translate’, ‘upper’, ‘zfill’]
>>> help(s.find)
Help on built-in function find:
find(…) method of builtins.str instance
S.find(sub[, start[, end]]) -> int
Return the lowest index in S where substring sub is found,
such that sub is contained within S[start:end]. Optional
arguments start and end are interpreted as in slice notation.
Return -1 on failure.
>>> s.find(‘b’)
Try out some of the string functions listed in dir (ignore those with underscores ’ ’ around the method name).
Built-in Data Structures
Python comes equipped with some useful built-in data structures, broadly
similar to C++ STL Containers.
Lists Lists store a sequence of mutable items:
>>> fruits = [‘apple’, ‘orange’, ‘pear’, ‘banana’]
>>> fruits[0]
We can use the + operator to do list concatenation:
>>> otherFruits = [‘kiwi’, ‘strawberry’]
>>> fruits + otherFruits
>>> [‘apple’, ‘orange’, ‘pear’, ‘banana’, ‘kiwi’, ‘strawberry’]
Python also allows negative-indexing from the back of the list. For instance,
fruits[-1] will access the last element ‘banana’:
>>> fruits[-2]
>>> fruits.pop()
>>> fruits
[‘apple’, ‘orange’, ‘pear’]
>>> fruits.append(‘grapefruit’)
>>> fruits
[‘apple’, ‘orange’, ‘pear’, ‘grapefruit’]
>>> fruits[-1] = ‘pineapple’
>>> fruits
[‘apple’, ‘orange’, ‘pear’, ‘pineapple’]
We can also index multiple adjacent elements using the slice operator. For instance, fruits[1:3], returns a list containing the elements at position 1 and
2. In general fruits[start:stop] will get the elements in start, start+1, …,
stop-1. We can also do fruits[start:] which returns all elements starting
from the start index. Also fruits[:end] will return all elements before the
element at position end:
>>> fruits[0:2]
[‘apple’, ‘orange’]
>>> fruits[:3]
[‘apple’, ‘orange’, ‘pear’]
>>> fruits[2:]
[‘pear’, ‘pineapple’]
>>> len(fruits)
The items stored in lists can be any Python data type. So for instance we
can have lists of lists:
>>> lstOfLsts = [[‘a’, ‘b’, ‘c’], [1, 2, 3], [‘one’, ‘two’, ‘three’]]
>>> lstOfLsts[1][2]
>>> lstOfLsts[0].pop()
>>> lstOfLsts
[[‘a’, ‘b’], [1, 2, 3], [‘one’, ‘two’, ‘three’]]
Exercise: Lists
Play with some of the list functions. You can find the methods you can
call on an object via the dir and get information about them via the help
>>> dir(list)
[‘__add__’, ‘__class__’, ‘__contains__’, ‘__delattr__’, ‘__delitem__’,
‘__delslice__’, ‘__doc__’, ‘__eq__’, ‘__ge__’, ‘__getattribute__’,
‘__getitem__’, ‘__getslice__’, ‘__gt__’, ‘__hash__’, ‘__iadd__’, ‘__imul__’,
‘__init__’, ‘__iter__’, ‘__le__’, ‘__len__’, ‘__lt__’, ‘__mul__’, ‘__ne__’,
‘__new__’, ‘__reduce__’, ‘__reduce_ex__’, ‘__repr__’, ‘__reversed__’,
‘__rmul__’, ‘__setattr__’, ‘__setitem__’, ‘__setslice__’, ‘__str__’,
‘append’, ‘count’, ‘extend’, ‘index’, ‘insert’, ‘pop’, ‘remove’, ‘reverse’,
>>> help(list.reverse)
Help on built-in function reverse:
L.reverse() — reverse \*IN PLACE\*
>>> lst = [‘a’, ‘b’, ‘c’]
>>> lst.reverse()
>>> [‘c’, ‘b’, ‘a’]
Press q to back out of a help screen.
A data structure similar to the list is the tuple, which is like a list except
that it is immutable once it is created (i.e., you cannot change its content
once created). Note that tuples are surrounded with parentheses while lists
have square brackets.
>>> pair = (3, 5)
>>> pair[0]
>>> x, y = pair
>>> x
>>> y
>>> pair[1] = 6
TypeError: object does not support item assignment
The attempt to modify an immutable structure raised an exception. Exceptions indicate errors: index out of bounds errors, type errors, and so on will
all report exceptions in this way.
A set is another data structure that serves as an unordered list with no
duplicate items. Below, we show how to create a set:
>>> shapes = [‘circle’, ‘square’, ‘triangle’, ‘circle’]
>>> setOfShapes = set(shapes)
Another way of creating a set is shown below:
>>> setOfShapes = {‘circle’, ‘square’, ‘triangle’, ‘circle’}
Next, we show how to add things to the set, test if an item is in the set, and
perform common set operations (difference, intersection, union):
>>> setOfShapes
set([‘circle’, ‘square’, ‘triangle’])
>>> setOfShapes.add(‘polygon’)
>>> setOfShapes
set([‘circle’, ‘square’, ‘triangle’, ‘polygon’])
>>> ‘circle’ in setOfShapes
>>> ‘rhombus’ in setOfShapes
>>> favoriteShapes = [‘circle’, ‘triangle’, ‘hexagon’]
>>> setOfFavoriteShapes = set(favoriteShapes)
>>> setOfShapes – setOfFavoriteShapes
set([‘square’, ‘polygon’])
>>> setOfShapes & setOfFavoriteShapes
set([‘circle’, ‘triangle’])
>>> setOfShapes | setOfFavoriteShapes
set([‘circle’, ‘square’, ‘triangle’, ‘polygon’, ‘hexagon’])
Note that the objects in the set are unordered; you cannot assume that their
traversal or print order will be the same across machines!
The last built-in data structure is the dictionary which stores a map from
one type of object (the key) to another (the value). The key must be an
immutable type (string, number, or tuple). The value can be any Python
data type.
Note: In the example below, the printed order of the keys returned by Python
could be different than shown below. The reason is that unlike lists which
have a fixed ordering, a dictionary is simply a hash table for which there is
no fixed ordering of the keys (like unordered_map in C++). The order of the
keys depends on how exactly the hashing algorithm maps keys to buckets,
and will usually seem arbitrary. Your code should not rely on key ordering,
and you should not be surprised if even a small modification to how your
code uses a dictionary results in a new key ordering.
>>> studentIds = {‘knuth’: 42.0, ‘turing’: 56.0, ‘nash’: 92.0}
>>> studentIds[‘turing’]
>>> studentIds[‘nash’] = ‘ninety-two’
>>> studentIds
{‘knuth’: 42.0, ‘turing’: 56.0, ‘nash’: ‘ninety-two’}
>>> del studentIds[‘knuth’]
>>> studentIds
{‘turing’: 56.0, ‘nash’: ‘ninety-two’}
>>> studentIds[‘knuth’] = [42.0, ‘forty-two’]
>>> studentIds
{‘knuth’: [42.0, ‘forty-two’], ‘turing’: 56.0, ‘nash’: ‘ninety-two’}
>>> studentIds.keys()
[‘knuth’, ‘turing’, ‘nash’]
>>> studentIds.values()
[[42.0, ‘forty-two’], 56.0, ‘ninety-two’]
>>> studentIds.items()
[(‘knuth’, [42.0, ‘forty-two’]), (‘turing’,56.0), (‘nash’, ‘ninety-two’)]
>>> len(studentIds)
As with nested lists, you can also create dictionaries of dictionaries.
Exercise: Dictionaries
Use dir and help to learn about the functions you can call on dictionaries.
Writing Scripts
Now that you’ve got a handle on using Python interactively, let’s write a
simple Python script that demonstrates Python’s for loop. Open the file
called, which should contain the following code:
# This is what a comment looks like
fruits = [‘apples’, ‘oranges’, ‘pears’, ‘bananas’]
for fruit in fruits:
print(fruit + ‘ for sale’)
fruitPrices = {‘apples’: 2.00, ‘oranges’: 1.50, ‘pears’: 1.75}
for fruit, price in fruitPrices.items():
if price < 2.00:
print(‘%s cost %f a pound’ % (fruit, price))
print(fruit + ‘ are too expensive!’)
At the command line, use the following command in the directory containing
[email protected]:~/tutorial$ python
apples for sale
oranges for sale
pears for sale
bananas for sale
apples are too expensive!
oranges cost 1.500000 a pound
pears cost 1.750000 a pound
Remember that the print statements listing the costs may be in a different
order on your screen than in this tutorial; that’s due to the fact that we’re
looping over dictionary keys, which are unordered. To learn more about
control structures (e.g., if and else) in Python, check out the official Python
tutorial section on this topic.
If you like functional programming you might also like map and filter:
>>> list(map(lambda x: x * x, [1, 2, 3]))
[1, 4, 9]
>>> list(filter(lambda x: x > 3, [1, 2, 3, 4, 5, 4, 3, 2, 1]))
[4, 5, 4]
The next snippet of code demonstrates Python’s list comprehension construction:
nums = [1, 2, 3, 4, 5, 6]
plusOneNums = [x + 1 for x in nums]
oddNums = [x for x in nums if x % 2 == 1]
oddNumsPlusOne = [x + 1 for x in nums if x % 2 == 1]
This code is in a file called, which you can run:
[email protected]:~/tutorial$ python
[1, 3, 5]
[2, 4, 6]
Exercise: List Comprehensions
Write a list comprehension which, from a list, generates a lowercased version
of each string that has length greater than five. You can find the solution in
Beware of Indendation!
Unlike many other languages, Python uses the indentation in the source code
for interpretation. So for instance, for the following script:
if 0 == 1:
print(‘We are in a world of arithmetic pain’)
print(‘Thank you for playing’)
will output: Thank you for playing
But if we had written the script as
if 0 == 1:
print(‘We are in a world of arithmetic pain’)
print(‘Thank you for playing’)
there would be no output. The moral of the story: be careful how you indent!
It’s best to use four spaces for indentation – that’s what the course code uses.
Tabs vs Spaces Because Python uses indentation for code evaluation, it
needs to keep track of the level of indentation across code blocks. This
means that if your Python file switches from using tabs as indentation to
spaces as indentation, the Python interpreter will not be able to resolve the
ambiguity of the indentation level and throw an exception. Even though the
code can be lined up visually in your text editor, Python “sees” a change
in indentation and most likely will throw an exception (or rarely, produce
unexpected behavior).
This most commonly happens when opening up a Python file that uses an
indentation scheme that is opposite from what your text editor uses (aka,
your text editor uses spaces and the file uses tabs). When you write new
lines in a code block, there will be a mix of tabs and spaces, even though
the whitespace is aligned. For a longer discussion on tabs vs spaces, see this
discussion on StackOverflow.
Writing Functions
As in C++, in Python you can define your own functions:
fruitPrices = {‘apples’: 2.00, ‘oranges’: 1.50, ‘pears’: 1.75}
def buyFruit(fruit, numPounds):
if fruit not in fruitPrices:
print(“Sorry we don’t have %s” % (fruit))
cost = fruitPrices[fruit] * numPounds
print(“That’ll be %f please” % (cost))
# Main Function
if __name__ == ‘__main__’:
buyFruit(‘apples’, 2.4)
buyFruit(‘coconuts’, 2)
Rather than having a main function as in Java, the __name__ == ‘__main__’
check is used to delimit expressions which are executed when the file is called
as a script from the command line. The code after the main check is thus
the same sort of code you would put in a main function in C++.
Save this script as and run it:
[email protected]:~/tutorial$ python
That’ll be 4.800000 please
Sorry we don’t have coconuts
Advanced Exercise
Write a quickSort function in Python using list comprehensions. Use the
first element as the pivot. You can find the solution in
Object Basics
Although this isn’t a class in object-oriented programming, you’ll have to
use some objects in the programming projects, and so it’s worth covering
the basics of objects in Python. An object encapsulates data and provides
functions for interacting with that data.
Defining Classes Here’s an example of defining a class named FruitShop:
class FruitShop:
def __init__(self, name, fruitPrices):
name: Name of the fruit shop
fruitPrices: Dictionary with keys as fruit
strings and prices for values e.g.
{‘apples’: 2.00, ‘oranges’: 1.50, ‘pears’: 1.75}
self.fruitPrices = fruitPrices = name
print(‘Welcome to %s fruit shop’ % (name))
def getCostPerPound(self, fruit):
fruit: Fruit string
Returns cost of ‘fruit’, assuming ‘fruit’
is in our inventory or None otherwise
if fruit not in self.fruitPrices:
return None
return self.fruitPrices[fruit]
def getPriceOfOrder(self, orderList):
orderList: List of (fruit, numPounds) tuples
Returns cost of orderList, only including the values of
fruits that this fruit shop has.
totalCost = 0.0
for fruit, numPounds in orderList:
costPerPound = self.getCostPerPound(fruit)
if costPerPound != None:
totalCost += numPounds * costPerPound
return totalCost
def getName(self):
The FruitShop class has some data, the name of the shop and the prices
per pound of some fruit, and it provides functions, or methods, on this data.
What advantage is there to wrapping this data in a class?
• Encapsulating the data prevents it from being altered or used inappropriately,
• The abstraction that objects provide make it easier to write generalpurpose code.
Using Objects So how do we make an object and use it? Make sure you
have the FruitShop implementation in We then import the code
from this file (making it accessible to other scripts) using import shop, since is the name of the file. Then, we can create FruitShop objects as
import shop
shopName = ‘the Berkeley Bowl’
fruitPrices = {‘apples’: 1.00, ‘oranges’: 1.50, ‘pears’: 1.75}
berkeleyShop = shop.FruitShop(shopName, fruitPrices)
applePrice = berkeleyShop.getCostPerPound(‘apples’)
print(‘Apples cost $%.2f at %s.’ % (applePrice, shopName))
otherName = ‘the Stanford Mall’
otherFruitPrices = {‘kiwis’: 6.00, ‘apples’: 4.50, ‘peaches’: 8.75}
otherFruitShop = shop.FruitShop(otherName, otherFruitPrices)
otherPrice = otherFruitShop.getCostPerPound(‘apples’)
print(‘Apples cost $%.2f at %s.’ % (otherPrice, otherName))
print(“My, that’s expensive!”)
This code is in; you can run it like this:
[email protected]:~/tutorial$ python
Welcome to the Berkeley Bowl fruit shop
Apples cost $1.00 at the Berkeley Bowl.
Welcome to the Stanford Mall fruit shop
Apples cost $4.50 at the Stanford Mall.
My, that’s expensive!
So what just happened? The import shop statement told Python to load
all of the functions and classes in
The line berkeleyShop = shop.FruitShop(shopName, fruitPrices) constructs an instance of the FruitShop class defined in, by calling the
__init__ function in that class. Note that we only passed two arguments in,
while __init__ seems to take three arguments: (self, name, fruitPrices).
The reason for this is that all methods in a class have self as the first argument. The self variable’s value is automatically set to the object itself;
when calling a method, you only supply the remaining arguments. The self
variable contains all the data (name and fruitPrices) for the current specific
instance (similar to this in C++). The print statements use the substitution
operator (described in the Python docs if you’re curious).
Static vs Instance Variables The following example illustrates how to
use static and instance variables in Python.
Create the containing the following code:
class Person:
population = 0
def __init__(self, myAge):
self.age = myAge
Person.population += 1
def get_population(self):
return Person.population
def get_age(self):
return self.age
We first compile the script:
[email protected]:~/tutorial$ python
Now use the class as follows:
>>> import person_class
>>> p1 = person_class.Person(12)
>>> p1.get_population()
>>> p2 = person_class.Person(63)
>>> p1.get_population()
>>> p2.get_population()
>>> p1.get_age()
>>> p2.get_age()
In the code above, age is an instance variable and population is a static
variable. population is shared by all instances of the Person class whereas
each instance has its own age variable.
More Python Tips and Tricks
This tutorial has briefly touched on some major aspects of Python that will
be relevant to the course. Here are some more useful tidbits:
• Use range to generate a sequence of integers, useful for generating
traditional indexed for loops:
for index in range(3):
• After importing a file, if you edit a source file, the changes will not be
immediately propagated in the interpreter. For this, use the reload
>>> reload(shop)
These are some problems (and their solutions) that new Python learners
commonly encounter.
• Problem: ImportError: No module named py
Solution: For import statements with import <package-name>, do
not include the file extension (i.e. the .py string). For example, you
should use: import shop NOT: import
• Problem: NameError: name ’MY VARIABLE’ is not defined. Even
after importing you may see this.
Solution: To access a member of a module, you have to type
MODULE NAME.MEMBER NAME, where MODULE NAME is the name of the
.py file, and MEMBER NAME is the name of the variable (or function) you
are trying to access.
• Problem: TypeError: ’dict’ object is not callable
Solution: Dictionary looks up are done using square brackets: [ and
]. NOT parenthesis: ( and ).
• Problem: ValueError: too many values to unpack
Solution: Make sure the number of variables you are assigning in a for
loop matches the number of elements in each item of the list. Similarly
for working with tuples.
For example, if pair is a tuple of two elements (e.g. pair =(‘apple’, 2.0))
then the following code would cause the “too many values to unpack
(a, b, c) = pair
Here is a problematic scenario involving a for loop:
pairList = [(‘apples’, 2.00), (‘oranges’, 1.50), (‘pears’, 1.75)]
for fruit, price, color in pairList:
print(‘%s fruit costs %f and is the color %s’ % (fruit, price, color))
• Problem: AttributeError: ’list’ object has no attribute ’length’ (or
something similar)
Solution: Finding length of lists is done using len(NAME OF LIST).
• Problem: Changes to a file are not taking effect.
Solution: Make sure you are saving all your files after any changes. If
you are editing a file in a window different from the one you are using to
execute python, make sure you reload(_YOUR_MODULE_) to guarantee
your changes are being reflected. reload works similarly to import.
More References
• The place to go for more Python information:
• A good reference book: Learning Python
Part 4: Question 1: Addition
Open and look at the definition of add:
def add(a, b):
“Return the sum of a and b”
“*** YOUR CODE HERE ***”
return 0
The tests called this with a and b set to different values, but the code always
returned zero. Modify this definition.
Part 5: Question 2: buyLotsOfFruit function
Add a buyLotsOfFruit(orderList) function to which
takes a list of (fruit,pound) tuples and returns the cost of your list. If there
is some fruit in the list which doesn’t appear in fruitPrices it should print
an error message and return None. Please do not change the fruitPrices
Part 6: Question 3: shopSmart function
Fill in the function shopSmart(orders,shops) in, which takes
an orderList (like the kind passed in to FruitShop.getPriceOfOrder) and
a list of FruitShop and returns the FruitShop where your order costs the
least amount in total. Don’t change the file name or variable names, please.
Note that we will provide the implementation as a “support” file,
so you don’t need to submit yours.
Submit it to online judge, see the announcement later.

PlaceholderProject 0: Unix & Python Tutorial
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